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About Us
Kevin MillerKevin began his career as an opera singer before pivoting into tech, armed with a book on C and an iOS bootcamp. He quickly discovered a love of software engineering, landing his first role at Prolific Interactive (later acquired by WeWork). Since then, he’s built products at The Wing, Mirror (acquired by Lululemon), Maven Clinic, and Kustomer, where he stayed on through its acquisition by Meta. Kevin is Gamily’s developer, marketer, QA tester, accountant, bookkeeper, social media manager, and customer service department. His favorite game is Earthbound.
Gabe TopeteOriginally an architectural student, Gabe found more passion in digital mediums. Thus, he started design and user experience prompted by an equal passion for both design and human interaction involving devices and contextual environments. Gabe brings over 20 years of design experience to Gamily. During his design career, Gabe has lead and launched many digital products from companies such as VICE, Soundcloud, Vimeo, Quip, NBC and many more. Gabe is also an avid gamer, and has been obsessed with gaming and the gaming culture since the NES era and into today’s gaming era. Gabe blends his design experience and love of gaming into Gamily.
Will LarcheWill brings 15 years of technology leadership to Gamily as an advisor. In his career, he’s seen the full life cycle of tech, from early-stage startups to one of the world’s largest tech companies. He was part of the team at LearnVest, the personal finance platform acquired by Northwestern Mutual for $375M, and went on to Google, leading Flutter Engineering for Material Design, Design Toolchain AI, and AI Research for Design Intelligence. Will advises on product strategy, engineering strategy, and general “how to run a start-up” strategy. He’s currently retired from tech (except for advising us) and is a full time musical-theater composer. His favorite game is Assassin’s Creed Origins.
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